@coded_artist Our ghettos are their paradise.
it’s floating point
it’s always floating point
100.0000001% it was floating point
Once we'd figured this out, the fix was simple - move the guard back about a millimeter. Easy. But it took a lot of work to find because people had to dust off old memories of how the debugging tools worked, etc.
But HL2 did actually work pretty well. Joe spent a lot of time making the boat sequences work in a reasonable way.
There's a sequence of stacking boxes near the start that is somewhat infuriating in the original - the stack keeps falling over - but in VR it's really easy to place them well.
Also, whacking the manhacks with your crowbar goes from being a panicked flailing in flatscreen, to being an elegant one-swing home-run hit in VR.
I draw, code, and make memes sometimes.