Assassin's Creed Odyssey is pretty ok. There is no assassining though. It's like a shitty version of the Witcher 3 with a good movement system.
@niggaflamebuttholeaids Except all the previous ones had some focus on stealth and assassinations.
@matrix Well, yeah, it’s a stealth game. Though I’d argue the stealth really stopped mattering after the first one.
DID Odyssey ditch it altogether?
@niggaflamebuttholeaids No, it's all there, just not really needed. You can just regularly fight through missions and enemies have levels so those several levels above you can't be killed.
@matrix So yeah, exactly like all the others lmfao
@yuri @matrix I’d say they have artistic merit, for sure. The environments and interactivity with them is always impressive and I’d never discredit them for that.
But what hooked me on the first one was you had several avenues of approach to a target, largely determined by how much time you invested in side quests, (which I believe also affected your health bar?) and then for the final God Mode boss you have to use all the mechanics and equipment you’ve built up with to win, with obscured vision. The gameplay loop and escalation was amazing. Even the aesthetic has aged pretty damn well compared to it’s immediate successors.
Yet for some reason everyone seems to remember the 2nd one as the peak. Annoys me.
@matrix This is trailer for Assassins creed valhala.
4 minutes and not a single assassin in the entire trailer.
https://www.youtube.com/watch?v=2TnYnFf3uDo
@LukeAlmighty Continuing the trend.
@matrix This sounds like every AC game since the first one. A shitty Retard-RPG with interesting mobility mechanics.