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FOSS bootloader "Limine" has been updated to version 7.0. It's a minor update with a couple bug fixes. One is a fix for newline handling when reading user input lines and the other fixes versions of external dependencies in "bootstrap" script. Limine is a portable, multiprotocol bootloader that supports Linux, multiboot1 and 2, the native Limine boot protocol, and more. The code is licensed using the BSD-2-Clause license.




The project has an official website:

https://limine-bootloader.org/




The source code is available on Github:

https://github.com/limine-bootloader/limine




The change log can be downloaded from Github:

https://github.com/limine-bootloader/limine/releases/tag/v7.0.0




If you wish to help the project financially the lead developer accepts donations through Liberapay using Stripe:

https://liberapay.com/mintsuki

Discover The Fediverse: Door of Opportunities are only a click away in this weeks Follow Friday.
Help spread awareness for these projects with boosts and follows.

adamsdesk.com/posts/discover-f

- Alovoa @alovoa_love
An open-source dating platform.
- Biome @biomejs
Toolchain of the web.
- Apache Airflow @airflow
A data orchestrator and workflow scheduler.
- ApacheDS @apacheds
Modern LDAP directory server.

#FollowFriday #fediverse #FreeSoftware #ff #oss #foss #floss

The Scottish government has proposed legislation that could result in up to seven years of imprisonment for parents who do not support their children's decisions to transition to a different gender.

https://rebelne.ws/3tQh6bx

today:
* spent the entire day down a vast rabbit hole of ancient Fedora/EL release perl packaging stuff, trying to help a project which really didn't care to be helped. I should've taken a hint and quit sooner, but I am bad at stopping in the middle of things. Oh, well
* emerged, at least, with src.fedoraproject.org/rpms/inx to fix downstream problems

In case anyone was reading along at home with popcorn, here's how that test matrix turned out...

This week's donation went to FOSS RTS game "OpenHV". It's a Open Source 90s Pixelart Science-Fiction Real Time Strategy game with Multiplayer (LAN and internet) support, competent skirmish AI as well as an integrated map editor. The code is licensed using GPLv3.0 for the code and Creative Commons Attribution_ShareAlike v4.0 International for the assets. The game is available on Github; as a Flatpak as well as on Itch.io. The game is made using the OpenRA engine.



Their official site is here:

https://www.openhv.net/




Their Itch.io page is here:

https://openhv.itch.io/openhv




The project has a presence on Matrix:

https://matrix.to/#/+openhv:matrix.org




If you wish to donate to the project you can do so through their Open Collective:

https://opencollective.com/openhv

I'm pleased to see how Framework handled the issue of a consulting partner getting phished and sharing customer data with an attacker. The emails to customers seems prompt, it explains the situation clearly with transparent timelines, and provides clear and reasonable steps for their partners and their customers.

community.frame.work/t/framewo

#framework #security #phishing

USB working in U-Boot on sdm660 device!
Thx @cas and folks from Linaro for sdm845-phones branch, was very helpful

I'm looking for a game engine that I can use to make a simple game for my kids that will run in a RPI4 running #batocera . I looked at #RPGMaker but it doesn't let you do custom code. I looked at #solarus but that seems to need too much code.

I don't want to reinvent the wheel, but I want the freedom to add some custom logic. I would love if I could write it in #clojure or some other type of #lisp.

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Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.