So, just watched the new Silent Hill 2 Remake trailer. Already thought the game was going to bad but I didn't expect it to be THIS bad. Original on the right.

Doesn't surprise me that they hired a consultancy company for this. The only consultance they should have had was the original game itself.

And it's not just this either. The character animations are weird and stiff and not in the good way like in SH2. The voice acting is retreading the same thing that sucked about the HD version, where it sounds way too manufactured and "Hollywood." There is still a weird focus on combat. Angela screams out "tell him I'll be good I promise" which was not a line in the original game and confirmation that Bloober is changing things and that's going to upset the balance of how this game was handled. It seems like extremely amateur writing that is going to be shoving things in the player's face. There's your "modern audience" I guess.

Just like the last two SH2 games ("game" in the case of Ascension), this stuff all makes Downpour and Homecoming look god-tier in comparison.

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@beardalaxy why the shading is so shit, too, sure one is full render and the other is in-game, but the render is from 2001, sure the technology could allow for shadows by this point? Or is Unreal 5 only capable of making top tier PCs lag?
and this character right here is super not the place to insert whatever fake "body positivity" they're going for, her being so withered was so uncanny that I first thought her problem was doing drugs, this was so deliberate and now poof it's gone

@tomie I think it's because on a day with no sun and lots of fog, everything does look pretty flat irl. There aren't any shadows. But for a video game, it shows the cracks. The original actually had this thing called style, instead of using all these realistic effects.

@tomie the game does manage to look worse than The Medium though, which is unfortunate. Guess that's the power of the ps5.

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