@enigmatico We really need a shareware renaissance. It's much easier now with digital distribution. There is literally no excuse not to have a demo unless it's one of those games where everything is a spoiler.
@PhenomX6 @enigmatico Ouya was a brilliant idea but terribly executed. I always thought that it would've done much better as a handheld.
So for a lot of people, a "indie console" with no exclusives seemed like everything wrong with early 2010s gaming.