gamedev
@applejack I already have an XML file format for my levels. I've been handwriting levels from scratch for the longest time. Only recently have I decided to create an actual level editor.
gamedev
@applejack XML seems to be the standard for storing data among C#/.NET/Mono programmers. I would use JSON if it didn't require me to use a third-party library.
gamedev
@xianc78 Okay, cool, except XML