gamedev 

Worked more on the level editor. I got a basic HUD displaying the current tile. Still, no objects or saving/loading.

gamedev 

Added object placing. Still need to add saving/loading so it can be a true level editor.

gamedev 

@xianc78 Wouldn't the first thing you want to do is figure out your data structures so you can serialise and save them easy? It's kinda harder to go in the other direction

gamedev 

@applejack I already have an XML file format for my levels. I've been handwriting levels from scratch for the longest time. Only recently have I decided to create an actual level editor.

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gamedev 

@applejack XML seems to be the standard for storing data among C#/.NET/Mono programmers. I would use JSON if it didn't require me to use a third-party library.

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