gamedev 

Created a new boss. This one shoots a "super bullet" that explodes into three smaller bullets.

gamedev 

Changed the boss's movement pattern. I'm basically trying to emulate the final boss of Super Mario Land in terms of behavior.

I'm probably also going to change the sprite as well because almost all of the other bosses use this same sprite (finding free assets is hard and I'm not a good artist).

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re: gamedev 

@Binkle Thanks. Programming enemy/boss patterns is is no easy task.

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