Well, I think I'm getting a grip on the quirks of C++ and SFML. I think I'm getting a hand of actual pointers and manual memory management.
I don't plan on publishing this btw this is just me getting use to everything which is why I'm using the same sprites from my previous game.
gamedev
But the one thing that I did like from C# was the built-in getters and setters. I wish both C++ and Java had them. It saves a few keystrokes by not having to use parenthesis.