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Well, I think I'm getting a grip on the quirks of C++ and SFML. I think I'm getting a hand of actual pointers and manual memory management.
I don't plan on publishing this btw this is just me getting use to everything which is why I'm using the same sprites from my previous game.
At least using C++ means that I get to use Vim again.
But the one thing that I did like from C# was the built-in getters and setters. I wish both C++ and Java had them. It saves a few keystrokes by not having to use parenthesis.
Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.