gamedev
Work a lot on the level editor. I've added edge tiles, but this caused a problem with the level format because the number of tiles is now in the double digits and I was using two digits in the tile maps. The first determined if the tile was drivable or not and the second was the index of each tile. I had to make the tile maps triple digits now because of that.
re: gamedev
re: gamedev
@coolboymew Yes. I thought about doing another shmup, but I didn't want it to be about spaceships or planes this time, and I know next to nothing about "magical anime fairy/witch type shmups", so I went with the Spy Hunter route. The challenging part is dealing with car physics. Namely, bumping into other cars.
re: gamedev
re: gamedev
@Rocket As a kid, I would play the flash version all the time on Midway's website.
gamedev
Added a title screen, which is just black right now.
#gamedev #SFML