@noyoushutthefuckupdad The point is that you don't need raytracing to simulate realistic reflections.
@LurkPerry @BowsacNoodle @noyoushutthefuckupdad I wish Sega open-sourced their Dreamcast after discontinuing it. Atari did that with the Jaguar. Even though the Dreamcast has an active homebrew community, they are limited on what they can do because they have to rely on CDs using the MIL-CD exploit, as opposed to the GD-ROMs that official games use.
@noyoushutthefuckupdad @BowsacNoodle @Jean_Philippe_Micheaux @LurkPerry @WeissenSocken88 You should've done it on your own. One of my biggest regrets was not making a business selling copied music CDs and DVDs that I borrow from the library.
@noyoushutthefuckupdad @BowsacNoodle @Jean_Philippe_Micheaux @LurkPerry @WeissenSocken88 But being an illegal business person is fun.
@WeissenSocken88 @BowsacNoodle @LurkPerry @noyoushutthefuckupdad It was due to the MIL-CD exploit. Basically, Sega created a CD format that allows interactive content to music CDs when placed in a Dreamcast. There weren't that many MIL-CDs, but hackers realized that you can just use the game's ISO as the MIL-CD software and play pirated and homebrew games.
But it's not enough. If you look into the Dreamcast homebrew scene it's mostly 2D games or hacks of existing 3D Dreamcast games. Apparently, there is still not enough documentation on the system.