@FrailLeaf gdscript is inconsistant and weird hell, half the shit doesnt even work, it's ungodly slow atleast on mobile and web exports, you constant run into areas where it feels like shits just missing entirely, and you have to do these big workarounds. the layout nodes just disnt work at all on this one project to the point it had to be recreated from scratch, adaptive scaling is difficult on there and the wiki just says oh use the layout nodes and then it DOESNT FUCKING WORK, there tends to be either no way or multiple ways to do many things and each way will have different bs limitations. core features will just not work and instead of not shipping with them theyre just like "yeah its a known issue but not high priority". for some reason random shit just isnt dynamically updatable? in a fucking game engine. and the positioning and scaling of shit is so weird theres like the scale and sometimes size and also position and these arent in pixel btw and then child elements will be proportional in all of that and relative and you cant just do it in absolute so after one or two layers its just a hell figuring out how to size shit, and many things cant have ratio change
i could go on i have to use this for money you see, and its the bane of my existance