@coolboymew He's hoping that Nintendo is bringing some beta content back in it. Really the only things I see coming are the bigger maps, the persistent world (assuming the Switch 2 has enough internal storage to handle it), and the remixed dungeons from Master Quest.

@xianc78 yeah I saw that one. He seems to generally have the same opinion that I do, it needs to be some level of reimagining but without making it completel unrecognizable

Otherwise, I just watched this one and as expected it's memories about that very thing

@coolboymew I don't know how you are going to re-imagine the game without pissing people off. The 3DS version had the benefit of being based off of the original game's source code. This, on the other hand, looks like those fan-made re-imaginings done in Unreal.

@xianc78 There is no way to remake the game in super high graphics without fucking with it a medium amount already. A lot of the level design is N64 as fuck and wouldn't work otherwise. Beside, they ported it once on 3DS, re-released it a bunch of times, and it's on N64

I could see how they would have remade FF7 without fucking with it too much. This? No way
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@coolboymew I'd say that FF7 has it's own problem of transforming the pre-rendered backgrounds into fully 3D environments while still keeping the original vision.

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