@SuperDicq No, the Internet is gonna Internet. Just enjoy the ride. 😏
@eee Luna the Panther iirc
@SuperDicq Even Half-Life 2 didn't have such sophisticated physics that would support this.
@SuperDicq Guess thats easier. 🙂
@SuperDicq The movement of the hair and jiggly bits, is it physics based or old school animated?
@crunklord420 I feel offended.
@deprecated_ii Vivec cosplay at its finest =)
@icedquinn and yaml files... Lots and lots of yaml files.
@icedquinn Yeah, years ago. You can thank k8s for that.
IT'S FINALLY OUT!!!
My first commercial game and my first game under the Ioncom brand. It's an action, roguelite, dungeon-crawler with limited lives and permadeath.
It's currently Linux exclusive, but the source code is available and you should be able to compile it for anything that SFML runs on.
https://ioncominteractive.itch.io/refractored-depths
#gamedev #gamedevelopment #gaming #indiegames #indie #indiedev #videogames
@SuperDicq so... You went against yourself and lost twice?
@Witch_Hunter_Siegfried @Nudhul Oh gawd, yes please. Just to piss of Tim Sweeney
@WhitestTemplar @Homosoypiens It depends. Switching to Unreal as a big studio, for sure. Updating from v4 to v5, most likely not.
@SuperDicq @kura FTP is to this day a PITA
@SuperDicq So... depending on the phase of the chimera you are posting traps?
@SuperDicq Posting traps again are we? 😅
Just another gamer on the Internet.