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I am so tired of the "engineering sandbox" type of game.

Well, I love to engineer stuff, but why do these games ALWAYS have a complete lack of content? As far as I can tell, the 2 games with best contest so far was Trailmakers with "actually decent collect scrap campaign" and space engineers with "mine till you can get to space".

That is pathetic.

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What do you mean by “content”? Like, a win condition?

@NEETzsche
Any kind of a hard goal, since the goals you make yourself aren't exactly the peak of motivation.

Sounds like sandbox games invoke these little miniature existential crises lmfao

@cowanon @NEETzsche
Minecraft is sandbox but not an engineering one.

It's not what I was talking about.

I play a lot of TTRPGs, and they have a sandbox element to them in terms of their open-endedness, but the GM tends to make implicit win conditions obvious.

@LukeAlmighty this is how i felt with planet coaster. there was a shit ton of freedom to build whatever you wanted, but it wa all just building blocks. pretty much no prefabs included and you had to get that kin of stuff from the team workshop. pinnacle of "the community will do it so we don't have to."

@Corfiot
Again, that is a factory builder...
A 100 times better genre, that sometimes can fall to the same issue, but it takes much longer to reach that point.

But, since there seem to be the definition issue, I meant games, where you construct entire mechanisms (cars, planes) from scratch to complete your goal.

Trailmakers
Space engineers
Plasma (not out, but seems triggered the rant)
Scrap Mechanic

@LukeAlmighty agree space engineers best in class. Also empyrion in that list getting better as time passed

Best was escape from Mars space engineers scenario. Goals and freedom

@Corfiot
But yeah, Satisfactory failed for me for a different issue. The factory cannot grow peoperly, if you need to place every single belt manually, and walk for killometers.

@LukeAlmighty I use trucks and drones. The walking is part of the progression.

@Corfiot
Yeah, sure. But when I was playing it, even the vacuum tubes and ziplines felt unbelievabely slow after a while.

@LukeAlmighty The map is indeed huuuuge. When i got the walking speed upgrade equipment I walked all the way to the top and around. It took over an hour. It is moddable, there could be a teleportation mod maybe.
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