@xianc78 Wouldn't the first thing you want to do is figure out your data structures so you can serialise and save them easy? It's kinda harder to go in the other direction
@applejack I already have an XML file format for my levels. I've been handwriting levels from scratch for the longest time. Only recently have I decided to create an actual level editor.
@applejack XML seems to be the standard for storing data among C#/.NET/Mono programmers. I would use JSON if it didn't require me to use a third-party library.
gamedev
@applejack I already have an XML file format for my levels. I've been handwriting levels from scratch for the longest time. Only recently have I decided to create an actual level editor.