Unity To Charge Developers EVERY TIME A Game Is Installed! 100s Of Thousands Of Extra Cost!
https://www.youtube.com/watch?v=nhrDz-XL_ss
This is why I decided to start with Godot instead. You just cannot trust the corpos :D
Now, you can actually make a company go bankrupt by actually buying a game.
@LukeAlmighty anyone still using unity after the ceo started saying "game devs don't monetize enough and they're fucking stupid because of that" and teamed up with a spyware company kind of gets what is coming to them.
I feel bad for the devs who can't really change their engine now, if they're too far into their project.
The sad thing is that this will just push more devs to Unreal, who already has a huge market share even in the AAA space.
This is also kind of the problem with "free" game dev tools in general. With a paid engine like RPG Maker you don't have to owe any royalties whatsoever. That's one thing that I really like about it.
I'm going to be learning Godot as soon as my current game is finished. I may or may not use it for my next one, just depending on how fast I can learn it and how intuitive it is.
@LukeAlmighty the big 2 are unreal and unity, and even though godot is gaining popularity it's nowhere close to touching those. game maker is probably more popular than godot is.
@beardalaxy
Fuck... My pure capitalist greed is turning me into an open source commie.
@LukeAlmighty @beardalaxy Open source is not communist. Ancaps don't believe in intellectual property either. One of the most prominent leaders of the open source movement Eric S Raymond is a right-libertarian and openly gets triggered when you call FOSS communist.
@beardalaxy
Yeah, but this is kind of a Netflix dilema.
These companies need one bug project, and can get filthy rich as long as the project does not "belong" to any of them.
My point is, that using Unreal is suicidal, since these studios will still be one greedy decision away from being just fucked.