@judgedread I didn't watch anything past Attack of the Clones. Looking at that silliness in a web search, they failed to do the math or any research.
(I hate them, and I hate that I apparently know more about the lore of this fantasy universe than the people making official content for it).
When in hyperspace, you hit "mass shadows" - literally gravity wells projected by large object in real-space - you are not actually hitting the object. If the ship they rammed was large enough to project a mass shadow, they would have been obliterated with no effect on the real-space object.
If they were not yet in "hyperspace" then they simply collided with the enemy ship at sub-light speeds, and when I look over my sourcebooks, I can see that even the shields on an Imperial II Star Destroyer (which was old tech by then), would have bounced their ships apart with minimal damage.
People do not understand the power levels involved with those capital ships apparently. And by "people" I mean the idiot writers.
- 1 shot from a turbo-laser is 15 kilotons of TNT.
- An Imperial II's shields can absorb 100 megatons of energy before starting to buckle and loose effectiveness. They recharge 2 megatons per minute.
- The Executor had a shield output of 3 gigatons before damage began to leech through the shielding. They recharge at a rate of 50 megatons per minute.
The BIG ships in Star Wars can tank a ramming to the point of laughing it off. Hitting mass shadows in hyperspace does nothing to anything in real-space. None of this is not obscure information. The lazy shit-heels who wrote that drivel should neck themselves.
Is it about Dragon Ball Super? Yeah, that show does retarded things with power scaling, but its biggest crime is its extreme inconsistencies and contradictions, because things already got real retarded in DBZ