@drq >And according to you, those shouldn't exist, or?... Because...
This is a game attempting to be realistic, not a Japanese campy highschool girls shooting game, some of the elements in the game are pretty ludicrous
>And this is bad how? Some people design this way, some do another.
Ungracefully shoving your agenda in people's entertainment tends to get people to hate you, yes
>Again, this is bad how? And what does it have to do with work in question? Don't answer, it's irrelevant.
It's incredibly relevant. Anita Sarkeesian's whole deal was to ungracefully push feminist agenda in the games on an unwilling audience. She went in prominence through lies, deceit and because of many ideological idiots like Neil Druckmann
>Yeah. "Apolitical" art pushes politics you already agree with.
That's a whole lotta assumption in one little sentence
Tell me the politics of my favorite games:
1- Mischief Makers
2- Super Mario RPG
3- Sonic Adventure 2
4- Chrono Trigger
5- Illusion of Gaia
...
Actually I'll throw you some softballs
Mother 3, Fire Emblem Three Houses (yet to finish it however), Final Fantasy 6, Phoenix Wright series
Is there anything you can do with these?
>Yeah, even from your position. I would take a work that says ("pushes" as you say) something rather than one that says nothing. Because saying nothing is... Quite boring, don't you think?
I play video games to be entertained, not for someone's propaganda. The issue that comes with people with clear agenda, is that they usually can't abstain themselves from really fucking with their work in an irredeemable manner that makes it an unfun POS