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Nah. Ranked matchmaking had killed most multiplayer games for me.

First off, even seing the rank does change the motivation from internal to external and numerical.

Second, no matter how good or bad you get, you will always feel bad at the game. You will never know the valley of a player showing you gameplay beyond your comprehension, and you will never get the joy of seing the results of your hard work.

Please, anything but a ranked matchmaking.

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Is ranked multiplayer a good idea?

@jeremiah There's one hell of a difference between a file being sent somewhere, processed, results sent back, and then destroyed, and it being inspected for content by the developer (which is typically, you know, a human being, or a set of human beings) or, if you wanna be a pedantic fuckwit, their agent or employees, and if you wanna be a really pedantic fuckwit, any AI tools they're using to analyze all that data.

If I ran a voice recorder app, if it didn't outright tell me that my data was being sent somewhere for analysis, I would have the reasonable expectation that any processing is happening on-device, like it has since antiquity. Period.

Crazy idea: Vocie recorders should store the file locally and the developer shouldn't have any fucking clue what's being recorded

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