God's Disdain Version 1.0.17 Patch Notes
-Fixed the behavior of Joe's bombs so that they actually do hit only two enemies instead of every enemy.
-Fixed a bug in the Hurdles' Descent dungeon that would prevent the rock falling trap from working correctly.
-Added better descriptions to elemental armor.
Hey everyone, if you wouldn't mind taking the time to vote for God's Disdain for the 2026 RPG Maker Award I would be very appreciative! It would get a WHOLE lot more eyes on the game! The voting deadline is December 23rd so please get your vote in before then and I would also appreciate the signal boost! Thank you!
Hey everyone, if you wouldn't mind taking the time to vote for God's Disdain for the 2026 RPG Maker Award I would be very appreciative! It would get a WHOLE lot more eyes on the game! The voting deadline is December 23rd so please get your vote in before then and I would also appreciate the signal boost! Thank you!
God's Disdain Version 1.0.16 Patch Notes
-Fixed a bug that let you enter the Birthday Dungeon on any day of the year that would also prevent you from leaving without dying and reviving.
-Fixed a softlock that could occur if you sequence break the Limani Mansion mirror puzzle. Still looking into the sequence break itself.
-Fixed a trap tile in the Hurdles' Descent dungeon that didn't work.
-Fixed a bug that would cause the player to teleport when using the Map item.
Web version specific:
-Added a way to import and export your save data. Simply use the "Export/Import Save" option on the title screen and type the number of the save slot you would like to export.
God's Disdain Version 1.0.15 Patch Notes
-Corrected a misspelled word in the Birthday Sword's description.
-Fixed a unique quest NPC that previously wouldn't spawn.
-Fixed a bug where Skeleman would reset after finishing his quest.
-Fixed a text display error in the Mountain Twist dungeon when interacting with the locked gate without a Dungeon Key.
-Adjusted the audio level during the Mountain Twist sound puzzle to make the crystal sounds easier to hear.
-Moved the switch for the first sound puzzle in Mountain Twist to make it easier to change the crystals.
-Made a failsafe for progressing through Mountain Twist without Locke.
-Fixed dialogue in the Mountain Twist elevator to be Locke's instead of Tamiko's.
-Fixed a bug that happened when leaving the large boulder puzzle in Mountain Twist from the top door instead of the bottom door.
-Fixed a softlock in Mountain Twist when going back to the party from the elevator instead of the first floor after finishing the large boulder puzzle.
-Fixed a syntax error in the dialogue when setting Chork on fire.
-Fixed a bug that made the Graffiti King's dialogue in the Parvius Jail occur even if he hadn't been turned in.
-Heavily simplified the coding for the flame wall and boulder puzzle in Mt. Fujima. This might help avoid some issues players were having with it.
A little birdie told me that today might be the only day of the year you can enter a certain dungeon in God's Disdain.
Head to the leftmost part of the snowy mountains of the Gilksov Range!
God's Disdain Version 1.0.14 Patch Notes
-Fixed a bug where the rock puzzle in the Great Loot Dungeon wouldn't reset when you pressed the switch.
-Fixed the audio repeating glitch for the rock puzzle in the Great Loot Dungeon.
-Fixed collision in the Zantobir Art Gallery to make sure NPCs can't lock you inside.
If you are playing on Newgrounds, there seems to be an issue with Brave Browser where it erases save files. I'm trying to find the source of this issue but for now, I would recommend using a different browser or downloading the game instead.
God's Disdain Version 1.0.12 Patch Notes
-Added mouse functionality to the difficulty option.
-Changed default options as a failsafe in case the included configuration file is unavailable.
-Locked input after selecting New Game on the title screen.
-Removed the free map item given to the player at the start of the game.
-Fixed dialogue positioning in Kowan Town and the overworld when clicking on boats you don't own.
-Fixed an issue with the Supply and Demand quest where interacting with Slim would cause the player to become permanently invisible.
If you have saved your game while in this invisible state, please navigate to the pool of water beneath Pacho Town. It is right next to the road you took to find Slim. If you click on it, your character will become visible again. It will be easier if you use your mouse to do so. Apologies for the large inconvenience.
God's Disdain has been featured on the front page of Newgrounds today! Thank you to everyone who voted for it. If you still haven't checked it out, you can play it right in your web browser!
https://www.newgrounds.com/portal/view/1008679
#godsdisdain #newgrounds #indiegames
The Web version of God's Disdain is now available! You can find it on Newgrounds at the link below. Please note that this version has not been extensively tested and you will obviously not have any of the files available on your PC.
The submission is currently under judgement, so if you have a Newgrounds account and have played God's Disdain, please give it a rating!
God's Disdain Version 1.0.11 Patch Notes
-Fixed a section in the Great Loot Dungeon where you could get stuck on some planks.
-Fixed a locked door that Avadel could not pick open in Sodai.
-Fixed a locked door that Avadel could not pick open in the Great Loot Dungeon.
-Slightly decreased the amount of negative karma gained when lockpicking doors.
-Attempted to fix a bug that might prevent initiating the Volcano boss fight.
There have been reports that walking into the boss room in the Volcano (Mt. Fujima) causes the party to stand around and the cutscene is unable to initialize. There is also apparently an issue where you can get stuck inside of the walls of the Catacombs. If anyone has any more information about these bugs, please do not hesitate to reach out through DM or replying to this post! Thank you so much.
The God's Disdain Supporter Pack is on sale for the Steam Autumn Sale for 29% off (down from $7 to $5 USD)! If you've got the extra cash I would appreciate the support and if you've got the extra time, I would love to hear what you think of the game!
https://store.steampowered.com/app/3057330/Gods_Disdain/
https://store.steampowered.com/app/3583280/Gods_Disdain_Supporter_Pack/
The God's Disdain Supporter Pack is on sale for the Steam Summer Sale for 29% off (down from $7 to $5 USD)! If you've got the extra cash I would appreciate the support and if you've got the extra time, I would love to hear what you think of the game!
https://store.steampowered.com/app/3057330/Gods_Disdain/
https://store.steampowered.com/app/3583280/Gods_Disdain_Supporter_Pack/
God's Disdain Version 1.0.10 Patch Notes
-Moved the initial spot the boat spawn location slightly.
-The map items in the world now have interaction sparkles.
-You can now zoom in on the map and the text is now easier to read. This does not affect the fast travel screen, only the map item and the maps you can interact with in the world.
God's Disdain Version 1.0.10 Patch Notes
-Moved the initial spot the boat spawn location slightly.
-The map items in the world now have interaction sparkles.
-You can now zoom in on the map and the text is now easier to read. This does not affect the fast travel screen, only the map item and the maps you can interact with in the world.
"Let's Try: God's Disdain - the VOD!" is now available on Odysee:
God's Disdain Version 1.0.9 Patch Notes
-Fixed a bug where the player could gain the Cannabis item very early and use it to sequence break the game.
-Made the Dokutsu Caverns enemies a different color to differentiate them from the ones in Dokutsu Caverns 2 and other caves.
-Fixed a softlock when talking to Takuma in his house in Kusa Town.
-Moved an exclamation animation to Joe instead of his sign in Kusa Town and Joryoku.
-Using a Miracle Solution in the Separation Stones now gives Tamiko and Kenshin a permanent Luck stat increase. If you've already used one on your save, you can do this one more time for the Luck increase.
-Made the exit from the left hallway of taverns more obvious.
-Added an interaction sparkle effect to the secret passage in Karako City.
-Added the Map item to the item shops.
-Added the riddle from the strange man in the Dokutsu Caverns to the Stories menu. If you have already heard this riddle, the next time you enter the overworld you'll unlock the story entry.
In addition, I am looking into making a system for zooming into the map when opening it through the item. This might take a little bit longer so please be patient!
This weekend, 800 yen is on the line for After Midnight Games as we try out a Linux-native indie RPG. It's cheap-as-free on Steam, but if we're impressed enough after 4 hours of playtime they'll earn a sale of the Supporter Pack.
"Let's Try: God's Disdain" is this Saturday May 10th, only on PeerTube
WHEN: https://time.is/0830PM_10_May_2025_in_JST
WHERE: https://peertube.anon-kenkai.com/w/fw3FVDxM8VYZsUTMBSJsJv
Currently developing and posting updates on God's Disdain, a traditional JRPG.