You can now wishlist God's Disdain, a free old-school JRPG about a plague coming in 2025, on Steam. Please check it out!
https://store.steampowered.com/app/3057330/Gods_Disdain
#rpgmaker #godsdisdain #gamedev #indiegames #indiegame #indiedev #steam
It is with great happiness that I'm finally able to share the reveal trailer with you all! After nearly nine years, development is finally coming to an end and the game will be in all of your hands very soon. I can't wait!!
https://www.youtube.com/watch?v=raDv4aYw-x0
#godsdisdain #rpgmaker #gamedev #indiegamedev #indiedev #rpg
Update #19: Road to Beta
In this devlog, I talk about completing the first full playthrough of the game in all its glory, as well as what is left to do before beta can officially start! Very exciting stuff.
https://after-midnight-games.itch.io/godsdisdain/devlog/742030/19-road-to-beta
#godsdisdain #rpgmaker #gamedev #indiedev #indiegames #indiegamedev
There is a dungeon in God's Disdain that has a game of "Slides & Ladders!" It is quite well-hidden. Do you think you'll be able to find it and get all of the treasures inside?
It's been decided that God's Disdain will not be receiving the tileset swap and will be sticking with the original RPG Maker assets.
The main downside to this is obviously that it will look very similar to other RPG Maker games. However, almost every other piece of artwork outside of the tileset graphics is completely original, or at the very least non-standard. Hopefully that will be enough to really give the game its own identity.
That being said, the decision comes with the massive upside of the game coming out a lot sooner. I won't be taking any extra time off just because this isn't happening anymore. Starting tomorrow, I'll begin my playthrough of the game to test everything I possibly can before getting the beta ready.
Just as a little treat, here are some screenshots from the game that can, for all intents and purposes, be considered (mostly) final! I've been very protective over showing this sort of thing so far, so if you're seeing this you're one of the first handful to do so. Congratulations?
#rpgmaker #rpgmakermv #godsdisdain #rpg #gamedev #indiegamedev #indiegame #indiegames #indiedev #indie
I've been hard at work getting the voice acting all cleaned up and ready to go. Guess what? It is finally in the stage of being put in the game!
Here is the intro cutscene with voice acting! Thanks for checking it out. Voice acting will be for select main story cutscenes and is an option you can toggle off if you do not wish to listen to it.
I also tweaked the title screen a little bit from before, lowering the amount of movement and instead adding a small flash to the logo. Let me know what you think!
Cleaned up all of the current things possible to clean up on the To Do List already, meaning one of two tasks for February is already complete!
This included finishing up the credits scene and adding a mechanic for learning about your current karmic standing. An interesting event will occur if you have the right item!
(Graphics not final)
Chimneys/fireplaces have now been implemented into the game! Depending on the region you're in, fireplaces will be lit within homes and other buildings at certain times.
Locked doors will be worked on next! If there are any awake NPCs inside of a home, you'll be able to go inside. Otherwise, you'll need Avadel in your party to pick the lock! Maybe you'll find some interesting things inside, but that's kind of mean to do don't you think?
Happy New Year everyone! Here's to making 2024 the best it can be.
The 2024 Roadmap has been finished! This is the rough outline for how long things should take and when they will be worked on. You can expect progress to continue throughout the year following pretty closely to this outline.
As you can see, voice acting and tileset swapping are notable parts of next year's development. When the beta releases, that is when things such as forum threads and the game page on itch.io will go up. After that, it's all bug fixes and balance adjustments until it's all finished and can be set for a release date, hopefully some time in 2025!
I'm looking forward to sharing this game that I've worked on for so long with you, and this year will certainly be full steam ahead to get that to happen as soon as possible!
All of the NPCs for God's Disdain are now finished! Minus whatever pops up in testing, the whole story, world, dungeons, side quests, and all of the inhabitants are now fully playable and explorable! There are a few major things left to do, and the road map for those will come within the first few weeks of next year.
I seriously cannot wait for this game to get in everyone's hands! For now, though... I think I deserve a little bit of a holiday break.
The Chiliss Hot Springs are now also open for business! You can spend 15 Giku here to relax and heal. Soaking in the soothing waters will even give your entire party a buff that lasts for multiple turns in battle, seen here as an icon below the characters!
(graphics not final)
Listening to this mix today to get in the Christmas spirit while working on game development! What are some of your favorite holiday-themed video game songs?
14 NPCs left to program! Here's another little sneak peak at the latest one I created. He's the leader of Komura and resides in the capital city of Sodai. Give it up for Emperor Youta!
(graphics not final)
I've been getting a lot of work done on the NPCs. There are only 21 left to program! I've been making them in chunks of 5 for the most part, so it should only take me a few more days.
As soon as I'm done with this, I will be drafting up a rough roadmap for next year, all the way up to my final goal of having the game in at least a beta stage by the end of 2024. I'm looking forward to sharing it with you all!
There are only 39 NPCs left to program for God's Disdain. This one has some wares for you... I wonder what they could be.
(Graphics not finalized)
Currently developing and posting updates on God's Disdain, a traditional JRPG.