@mushroom_soup
The question remains if they are worthy of me.
@davxy
Social sciences in a nutshell.
@deprecated_ii
Try looking for mods. I remember playing with one that overhauled the archery system, and it felt pretty good overall.
@Tij
You just discovered baraag. Keep an eye out for pawoo too.
@twinspin6 @mangeurdenuage
Because morons. Also covid season, so morons thought it was a bad idea for people to have fun in the outdoors.
@LukeAlmighty @matrix @Mac_CZ
Question: isn't the person on the left a trap cosplayer?
@dave
Yeah, because women definitely put their noses in my armpits to decide if they wanna date me... /s
@beardalaxy
I can't remember who covered it, but ultra is usually placebo. When it comes to textures for instance, there's usually no size (as in resolution) difference between textures at high or ultra, the only difference is that the ultra ones are uncompressed, but give no discernible difference (just an increase in vram usage).
@LaoBan @LukeAlmighty
I think you're talking about a completely different type of approximations.
Sure, games have approximated things like lighting and shadows from the very beginning. But at least the approximations were precise, in that 2 different computers, running at the same resolution, with the same in game parameters, would output the exact same image.
Now with the likes of DLSS, even the exact same computer, running the exact same in game scenario multiple times, with the same parameters, at the exact same resolution, will NOT output the exact same image.
>but that doesn't mean it's used in more serious applications
Not yet. And I'm honestly not completely sure even that is true.
@LukeAlmighty
Not sure you can make a standard that truly solves the problem. You can keep throwing bits to be able to store larger and larger (or smaller and smaller) numbers, with more and more precision, but ultimately numbers are infinite in size and precision, while your bits aren't.
@Olmill
As long as it's not winter damage.
@LukeAlmighty
From what I understood of it, for some very advanced math, the current standards for floating point arithmetic doesn't actually provide enough precision. Basically they need to switch to even more bits to represent numbers, because what they're working on is that sensitive.
@LukeAlmighty
>dithering shadows
Oh god... I see that sometimes and wonder if it's my drivers or the game at fault.
@LukeAlmighty
The whole point of computers in the first place IS precision. If you throw that out, and start guesstimating what is presented on screen for a game, where will that lead us to? How long till we make computers be lazy enough to estimate important things like the interactions in an atom smasher? There's no telling on what unforeseen consequences this could lead us to. And funny enough, to my understanding, there is a problem with some modern computers actually NOT being precise enough for the advanced science math they have to do, and the rounding errors potentially leading to false theories or solutions.
なんで君はこれを読んでいるかよ
Just another random person passing by.
Oh hi.
The Alyx Vance must go this way anyway.
Gordon Freeman dies in All Dogs Go To Heaven 2.
I wasn't designed to be carried.
En Taro Igel!
Lift me up, let me go...