watching VTubers
watching VeeTubers
@Kusojiji @djsumdog @wowaname
If I want to listen to something tabbed out, it's gonna be podcasts or something like that, where video is irrelevant to begin with.
Not interested to hear something happening and having to rush back to the stream tab, and rewind a few seconds to understand what the hell happened to the streamer.
@mischievoustomato
"No."
@maxmustermann
>70%
Holly. Fuck... I shouldn't be surprised, I already know China is fucking bad, and yet I'm still surprised to see the number be that bad. Gut feeling is one thing, but seeing it objectively like that, is different.
@wowaname @djsumdog
I've watched a few speedrunning explainers, cause learning how a game engine can be glitched is fascinating. And I'll occasionally watch GiantGrantGames cause he does some crazy StarCraft challenge runs. Not that much of people playing competitively/esports. Maybe a few videos over the years.
But for streamers, it worked for me in two cases mostly. 1) It's a game on a console I don't have or plan on buying, so it'd be watching a game that I likely won't be able to play myself.
2) It's a game I love, that I've played to no end, and I find someone who is playing it for the first time. So I get to reexperience by proxy the joy of playing the game for the first time. That's the appeal for me, vicariously experiencing my favorites for the first time.
So I'm not gonna watch the 100th streamer doing an Elden Ring run. But someone playing the original Half-Life game, for their first time? I'll absolutely have a look.
@maxmustermann @djsumdog @wowaname
Don't know, don't care.
@wowaname @djsumdog
Oh, I'm sure of it. And it's why I'll NEVER watch this movie. Waste of time. I've had more fun watching vtubers play my favorite video games than watching Hollywood slop. And I used to be staunchly against watching streamers play video games, because... well... why watch someone else play games, when I can play them myself. But the entertainment industry has collapsed so much.
@icedquinn @VD15
"Though, truth be told, I don't know if I'd want an Oblivion Remaster without the classic Oblivion quirks"
To add a bit more on this. I've played Black Mesa, the fan remake for the original Half-Life. Great game. It even fixes some of the faults the original game had. But... no matter how I look at it, it doesn't feel like it can replace the original game. It is its own game.
Similarly, an Oblivion Remaster without the bugs and flaws, I'm sure it could be a good game. But it wouldn't be Oblivion anymore. It'd be its own thing, that will be fun to play separately. And when I'd feel like playing Oblivion again, I'd fire up the original, and not the Remaster. Just like I regularly reinstall Half-Life 1 to play it, and not Black Mesa.
@icedquinn @VD15
Haven't played it. Heard the gist of the main story plot, and it sounds utterly stupid and nonsensical. As for the rest of the game... I wonder if people kept on playing it on autopilot, hoping that sooner or later the "good part" will start and the game will magically lock in.
And until they finished it, they were unable to process that the game wasn't improving.
Almost any game is gonna have that slow start, when you're still in the tutorial section, being handhold, still learning all the tools the game gives you, etc. So you're not gonna be overly critical of the game during that time. You're gonna keep grinding, pushing through that bad part, until the game opens up.
Because something like Starfield is so large (or maybe some other factors), I wonder if people got tricked into staying in that mindset for the entire game. And then only when witnessing that the game ended, were they able to dispel that mental fog, and finally realize they weren't in the tutorial. That WAS the game. And it was bad.
Again, I haven't played it. That's just my speculation.
As for Oblivion Remaster, to my understanding from what I hear, it is still kinda using the Creation Engine (or potentially its predecessor, Gamebryo) for the gameplay itself, animations, interactions, probably the physics, but then it sends the 3D rendering part to an Unreal Engine wrapper.
So you get the worst of both worlds. You get the buggy nature of the original Creation Engine, and you also get the high system requirements of the modern, badly optimized Unreal Engine. Quite an achievement.
Though, truth be told, I don't know if I'd want an Oblivion Remaster without the classic Oblivion quirks. A part of the charm of the old TES games (which now Skyrim qualifies as if you ask me) was the bugs.
Maybe an Oblivion remake would be a better place to resolve the bugs, improve quests, fix game mechanics, etc. Or a project like Skyblivion, which is more of an engine port (and I hear Bethesda isn't planning on shutting them down, which is good). But it looks like the Remaster really tried to keep as much as possible intact, for better or worse, to keep the spirit of the game as it is... even if it is deeply flawed.
@icedquinn @VD15
I stopped looking into things around when it was reported that modders gave up trying to fix Starfield. But I assumed that the game manage to sell well enough anyway, and that it was profitable for them. I had no clue of people saying they lost their hype for Elder Scrolls because of it.
(btw, I honestly forgot what the name of the game even was, and I didn't even care enough to google it for my post. Thanks for reminding me.)
@VD15
Honestly... considering how gaming studios are today, considering last Bethesda game was... maybe not quite a failure, but not great either... I think those people are better off thinking Oblivion Remaster is ES6. They may be happier this way. Because I don't see ES6 being a better game than even Skyrim, let alone Oblivion.
なんで君はこれを読んでいるかよ
Just another random person passing by.
Oh hi.
The Alyx Vance must go this way anyway.
Gordon Freeman dies in All Dogs Go To Heaven 2.
I wasn't designed to be carried.
En Taro Igel!
Lift me up, let me go...