@beardalaxy@matana In Pokemon, they did solve this problem with most houses having a normal common folk who say 1-2 lines, but you don't go there, because their houses do look common. Every building of interest does look interesting from the outside.
But that is a sub-optimal, since tou don't have time for designing 80 houses with 100 npcs with 2 lines each.
@LukeAlmighty@matana yeah I want all of the NPCs to have unique dialogue that builds the world and their homes have little environmental story telling too.