@coded_artist all of the games on the left look and play substantially better too.
@Vidmastereon @ArdainianRight @ChristiJunior @coded_artist yeah you gotta wonder if all this crunch is the result of people not actually doing their jobs until it's too late. I wouldn't be surprised with how focused on things other than the game itself they seem to be.
@ChristiJunior @ArdainianRight @Vidmastereon @coded_artist super smash bros melee was made in 13 months. Isn't that insane? I mean, it's a little broken, but it's still an incredibly good game by all accounts.
@ChristiJunior @beardalaxy @ArdainianRight @Vidmastereon @coded_artist Melee had as much corners as possible cut, not to mention there are things that weren't finished, balanced or even tested.
Brawl actually had considerable time put into it.
@ChristiJunior @beardalaxy @ArdainianRight @Vidmastereon @coded_artist Just for comparison the mario models from each game.
@ChristiJunior @ArdainianRight @Vidmastereon @beardalaxy @coded_artist They had to make the AI retarded by necessity iirc
@ChristiJunior @ArdainianRight @Vidmastereon @beardalaxy @coded_artist Which fighting game was the one where the AI straight up cheats?
@ChristiJunior @ArdainianRight @Vidmastereon @beardalaxy @coded_artist I know there have been quite some fighting games where the AI cheats blatantly but iirc there have been like 3 where it was egregiously bad cheap cheating, don't remember which ones off the bat tho so i hope @deVoid can chime in.
@EdBoatConnoisseur @ArdainianRight @ChristiJunior @Vidmastereon @coded_artist @deVoid smash ultimate originally had AI that cheated, you REALLY had to bring out the cheese to beat them and it made unlocking characters really rough lol. They patched it later to make them easier.
@ChristiJunior @ArdainianRight @Vidmastereon @coded_artist @deVoid @EdBoatConnoisseur nah I'm pretty sure they cheated, you had top players losing to them pretty consistently lol. The input buffer is pretty large so I think they could read that and then just perfect party or dodge everything.
@ChristiJunior @ArdainianRight @Vidmastereon @coded_artist @deVoid @EdBoatConnoisseur *perfect parry
@deVoid @ArdainianRight @ChristiJunior @Vidmastereon @beardalaxy @coded_artist eh fair, lowkey expected ya to mention some very abusive game where the ai does perfect block, parry and always breaks from grabs tho.
@EdBoatConnoisseur @ArdainianRight @ChristiJunior @Vidmastereon @coded_artist @deVoid they all read your inputs, the difference is how they act based on your inputs. if they're always picking the option that will give them frame advantage or something, that's a problem.
@EdBoatConnoisseur @ArdainianRight @ChristiJunior @Vidmastereon @coded_artist brawl is actually pretty broken too tbh but yeah it does have a lot more stuff in it
@beardalaxy @ArdainianRight @ChristiJunior @Vidmastereon @coded_artist Never said brawl wasn't broken in at least 10 ways, just that it actually had development time.
Then again is not like there isn't an expectation for nintendo games to be broken in the "good way", just ask mario, mario kart and metroid players what they expect...
@ChristiJunior @ArdainianRight @Vidmastereon @coded_artist true, and yeah iwata did need to clean it up. All I'm saying is that a game like melee would take like 3 years to come out these days from your typical western dev and they'd be spending way too much money on it. With how good and fun the game is it's just surprising to know that it only took about a year to make.
I also believe Melee was one of those games where Iwata had to step in and assist the developers in order to get the game out on time.