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New level screenshots from Render96, the Mario 64 project.

Their goal is to recreate Mario 64 to make it look like its from a 90s promo render. The aesthetic won't be for everyone but I think it's pretty cool.

Something I missed from yesterday's trailer.

There are these little dancing flames over here that look strikingly similar to spirits from Twilight Princess as well. I think Ocarina of Time also uses blue flames to show spirits but I can't quite remember.

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In Twilight Princess, you need to collect the Tears of Light in order to revive The Spirits of Light, who watch over Hyrule's provinces (that being Lanayru, Faron, and Eldin). All of those provinces exist in Breath of the Wild still. I suspect that this will be part of the plot of Tears of the Kingdom as well, and that similar to Twilight Princess, they will help Link defeat Ganondorf.

This also gives Nintendo a good excuse to cut down the size of the main overworld from Breath of the Wild, only including those regions, while expanding plenty else up into the air. They could easily cut out 50% of the map by doing this, so that we don't have to travel the same places over and over. I'm assuming that, even if the terrain isn't different on the surface world, there will also be plenty of new challenges and interesting situations to deal with, combined with the new mechanics making them more varied as well.

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here's better shots from the HD version

also, look at the dragons at the bottom of her dress as well.

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