So, just watched the new Silent Hill 2 Remake trailer. Already thought the game was going to bad but I didn't expect it to be THIS bad. Original on the right.
Doesn't surprise me that they hired a consultancy company for this. The only consultance they should have had was the original game itself.
And it's not just this either. The character animations are weird and stiff and not in the good way like in SH2. The voice acting is retreading the same thing that sucked about the HD version, where it sounds way too manufactured and "Hollywood." There is still a weird focus on combat. Angela screams out "tell him I'll be good I promise" which was not a line in the original game and confirmation that Bloober is changing things and that's going to upset the balance of how this game was handled. It seems like extremely amateur writing that is going to be shoving things in the player's face. There's your "modern audience" I guess.
Just like the last two SH2 games ("game" in the case of Ascension), this stuff all makes Downpour and Homecoming look god-tier in comparison.
My first playthrough of my game is done
Final save stats! Add maybe 20 minutes onto that for the ending of the game.
It's been a ride! Those 27 hours of in-game time pales in comparison to how much stuff I had to tweak and fix. It's probably 10x that amount. I am glad I hit my goal of having a game that's 25-30 hours on a regular playthrough right on the head :D
There is probably much more balance to be done (as you can tell by one party member being a bit stronger than the others...), but I've dealt with a TON of bugs and glitches so I think that's pretty much the last hurdle!
𝖂𝖍𝖆𝖙 𝖎𝖘 𝖆 𝖒𝖆𝖓? 𝕬 𝖒𝖎𝖘𝖊𝖗𝖆𝖇𝖑𝖊 𝖑𝖎𝖙𝖙𝖑𝖊 𝖕𝖎𝖑𝖊 𝖔𝖋 𝖘𝖊𝖈𝖗𝖊𝖙𝖘.
Just because you cannot distinguish reality from fiction does not mean that I can't.