just paid $300 for this, will be here in 1-3 weeks and i'll post pics when i get it it's a 1/4 scale! 15 inches tall, or 38cm.
i think the last time i spent this much money on ANYTHING was when i first built my PC for my graphics card back in like 2016 lol. i'm a little frugal so spending this much hurts but i'll be okay xD
Chrono Trigger is such a conflicting game for me. I really do not like the gameplay itself. Well, not so much that I don't like it, more that I just couldn't get into it at all. However, the story, the art, and the audio are all so good. Not even just for the time, but period. I like the *experience* of Chrono Trigger more than the *game* Chrono Trigger, if that makes sense.
"Metal: Hellsinger" Review (8.5/10)
Although Metal: Hellsinger isn't mechanically deep enough to satisfy either an FPS gamer or a rhythm gamer, if you like BOTH genres you'll really have a fun time playing it. The music is stellar, the movement is smooth, and the action is fun. When you're on beat, the flow state is incredible. If you don't like both genres, there's a good chance you won't be super into this one.
Difficulty is pretty well balanced, although for the most part there aren't any enemy remixes like you'd find in something like Devil May Cry. Usually, the enemies are just a little bit stronger and do a little bit more damage, but honestly the difference between the easiest and the hardest (unlockable) difficulty isn't very big.
The story isn't anything to write home about, but it's not bad. It takes a bit more of a back seat compared to the gameplay and I think that's probably the right choice. It's good that it's there, but it's not the main selling point.
One major point of criticism I have with the game is that the boss fight for each level (which are called Hells) is the exact design and requires the exact same strategy to beat. The only difference is the projectiles that are thrown at you and what types of minions the boss spawns. The final boss is quite different, but that's really it. I wish they would have put a little bit more effort in making each boss fight a bit more unique, with different designs and strategies on how to overcome them. Maybe even every other level having a unique boss would have been fine, but it does get pretty samey after the third time fighting the same boss.
The final boss music, featuring Serj Tankian of System of a Down renown, is also just not really that great. You play through the whole game listening to these awesome screaming and growling vocals, and then the final boss music which should be the most hardcore of them all is Serj doing his thing, being super weird, which is normally fine but here it just does not work at all.
Other than those two points though, I really enjoyed the game! Enough to get all of the achievements, in fact, which can't be said of many games for me. You can easily get that done under 7 hours, so the game isn't particularly long either, but you'll have a lot of fun playing it if you like rhythm and FPS games, particularly DOOM 2016/Eternal.
Skylar & Plux: Adventure On Clover Island Review (7.5/10)
Skylar & Plux didn't do anything particularly spectacular, but you can tell it was made with love by a studio that was unfortunately given the raw end of the deal with the game being pulled from digital storefronts by the publisher. What a travesty!
It is a very simple game with a couple of cool unique mechanics, but it certainly could have been fleshed out more. Being only about 2 hours long, it was pretty short. For what it was, though, I had a very enjoyable time with it. I think that if the developers were to build on their design for this and give more playgrounds for the movement, especially with moments where switching in between all the powers is necessary to progress, it could be really cool. Add in some things like wall runs or wall jumps and you've got yourself a pretty stellar platforming engine.
The characters, for the most part, are pretty par for the course, as is the rest of the game. The more unique character is the villain, who is a giant television with robot hands named CRT which was pretty funny. The dialogue is all very safe, sometimes borders on cringe but I'm assuming the game is aimed more towards kids so it's fine! I can imagine playing this as a kid and having a really good time with it as a first platformer.
Maybe one day we can see Skylar & Plux realized to its fullest extent, but until then, I'd recommend anyone who is a fan of 3D platformers to give it a shot. I'm sure there are other ways to get a copy.
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