@p rest in peace doggo ![]()
@sjw with a partner? No.
I hope her living situation is better now. I have a friend who had a similar issue with his family and they really had to turn it around because he got mold in his lungs and now has to wear a portable air purifier at all times.
@Bzehburger I think that popsicle is gonna melt
I will probably never play Palworld. I've simply got other games to play and don't want to play an open world crafting survival game that looks like one of those "Pokémon in Unreal Engine" videos. It's probably a very fun game but I already know it's not my thing given how many times I've played similar games and not found much enjoyment in them.
I don't necessarily feel satisfaction from completing games. I feel like most of the time I finish a game it's because I just want to finish it so I can move on to something else. The satisfaction I get from a video game is from the mechanics... how good it feels to play. If those mechanics can carry me through to the very end, then I'll play it until the very end. Otherwise, I'll maybe play it for a few hours and then drop off. That's how it's been with a lot of titles that otherwise are incredibly good, such as FF7 Remake, God of War, and Resident Evil 2. The gameplay wasn't geared closely enough to what I enjoyed for me to keep playing.
I think this might be why a lot of people these days play things like multiplayer and endless games (like roguelikes) a lot more often than single player, linear adventures. They enjoy the mechanics enough to continue playing and don't feel like finishing the game (if it had an ending) would bring them as much satisfaction as the gameplay itself does. I think this is why something like speedrunning or going for high scores is pretty popular too, because it means there is more to do than the definitive ending of a game which you garner less satisfaction from.
Some cool art from Nintagious!
https://twitter.com/NintagiousArts
@ninja8tyu I just want him to actually attempt making another game again. Notch is pretty much the antithesis to someone like Toby Fox or ZUN. People who have all the money and fame they could ever want but still spend time making games and just having a good time. I hope I end up like one of them.
To the same effect, I wonder if Scott Cawthon will ever try making something else. He's got a very similar predicament that Notch does.
@MK2boogaloo I do like meaningful soundtracks that have artistic value even outside of the game TBH
Transistor OST is a great example of one: https://supergiantgames.bandcamp.com/album/transistor-original-soundtrack
I have it on CD that came with deluxe edition of the game and I sometimes listen to it even though I haven't played the game in years. I think Darren Korb did an impressive job with it and with Bastion soundtrack too. I presume both of their later games have good OSTs too, but I'm yet to play them.
@ninja8tyu I do sometimes yeah
@BlinkRape majin buu be like
こんにちは、私はひげさん。はじめまして!