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I had to spring my wife from the hospital each time she gave birth. They'll try to hold you there via all sorts of tactics (to bill), from lying about their legal obligations to saying that there isn't a doctor on staff to can discharge the patient.

One time they even sent in a counselor to question her about "spousal abuse" because I went full lawyer on them after they refused to discharge. She was like.... "he's nice to me, he just hates you fucks."

We were both absolutely appalled that they did that. I had a very cordial conversation with the medical director afterward.

One time they charged us for three days of rooming because my wife was admitted at 5 minutes to midnight (day 1), was in the delivery room after midnight (day 2), and was moved to another room a few hours later, after giving birth (day 3). In reality she was there for 16 hours. They wanted $10k. I offered $5k. They said "no," and I never paid. Statute of limitations has since ran.
Well, some time between 4 and 5 this morning, the dog (Coco) went. Last meal was a little steak but she wouldn't eat, the chemo had her nauseated. She was in remission from the first round, but it started to come back (epithelial lymphoma, large-cell, apparently not a goot prognosis) so the vet retried with a stronger dose a couple of weeks ago, but she never got over that hump.

Think it was peaceful. She was on some new anti-nausea meds, so her last day was better than her last two weeks. In any case she slep through the night instead of waking up several times to shit or, since starting the new chemo, waking up to vomit.

Last meal was a couple of pieces of the fillet from a porterhouse that I'd gotten to celebrate the first paycheck (turns out dog cancer can wipe you out). She didn't eat it but smiled like she did when you tossed her food or fixed her blanket, then she buried it under her pillow for later. We'd usually give her a bit and let let the cats have a pass at the bone and then let her spend a few days on it. (She was old so even small bones like that took her a few days.)

Never met a dog quite like this. Never ate shoes or chewed furniture, only barked at cops. I hear she'd chase down guys that were smoking 27s when I wasn't around. ( I eventually went to vaporizers and then nothing.)

These are some photos when she was healthy. I didn't take too many photos after she got skinny. (Around this time last year she went from 75lbs. to 45 in two months, we weren't sure what was wrong with her. She regained the weight after first round and got up to 70 but the muscle wasting from the steroids had made it hard for her to walk.)

Anyway, she died in her own bed, under her own blanket, instead of at the vet's office. She'll end up under the avocado tree she enjoyed so much.

So, anyway, I'm hammered and if anyone is looking for me, I'll be drinking more.
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I will probably never play Palworld. I've simply got other games to play and don't want to play an open world crafting survival game that looks like one of those "Pokémon in Unreal Engine" videos. It's probably a very fun game but I already know it's not my thing given how many times I've played similar games and not found much enjoyment in them.

I don't necessarily feel satisfaction from completing games. I feel like most of the time I finish a game it's because I just want to finish it so I can move on to something else. The satisfaction I get from a video game is from the mechanics... how good it feels to play. If those mechanics can carry me through to the very end, then I'll play it until the very end. Otherwise, I'll maybe play it for a few hours and then drop off. That's how it's been with a lot of titles that otherwise are incredibly good, such as FF7 Remake, God of War, and Resident Evil 2. The gameplay wasn't geared closely enough to what I enjoyed for me to keep playing.

I think this might be why a lot of people these days play things like multiplayer and endless games (like roguelikes) a lot more often than single player, linear adventures. They enjoy the mechanics enough to continue playing and don't feel like finishing the game (if it had an ending) would bring them as much satisfaction as the gameplay itself does. I think this is why something like speedrunning or going for high scores is pretty popular too, because it means there is more to do than the definitive ending of a game which you garner less satisfaction from.

@raccoon @olmitch raccoons make good electricians because of their tiny hands

@MK2boogaloo I do like meaningful soundtracks that have artistic value even outside of the game TBH
Transistor OST is a great example of one: supergiantgames.bandcamp.com/a
I have it on CD that came with deluxe edition of the game and I sometimes listen to it even though I haven't played the game in years. I think Darren Korb did an impressive job with it and with Bastion soundtrack too. I presume both of their later games have good OSTs too, but I'm yet to play them.

One of the new pillows I got is so good that I am super eager to sleep now lol. Haven't even tried the other one yet.

this feb14 would be the best time for a cute fedi girl to confess to me ahaha
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