dumbass video supporting p2w minecraft servers
https://www.youtube.com/watch?v=uWjmpi3BuC0
how tf were there so many people upset that they couldn't make money off of their minecraft servers? especially when they apparently were making shit business decisions like paying youtubers and advertisers thousands of dollars to promote it instead of pushing that into their server costs themselves?
"you don't get it, our server wouldn't exist if we weren't making a profit off of it!"
okay, fuck you, good riddance. if people don't see anything valuable enough in your server to either pay to play it or donate enough for it to be at least somewhat sustainable for you, a hobbyist that definitely shouldn't be making a career off the back of someone else's game through tactics they don't support... maybe your server shouldn't stick around.
NYANA DID LOLI KAMI REQUIEM
https://youtu.be/w2Azbg6s1WA?t=2620
(43:40 if it doesn't jump to the right time)
I told my players some quick stories about my bard that I played as in a campaign years ago and they were all like "why don't we have any crazy stories like that?"
I tried to tell them in the most polite way possible that it's because I played my bard in a way that would lead to wacky things like that happening. He was a pacifist who had sold his soul to a devil instead of just a random orphan from a different land or some shit. It all came super naturally just because of his setup and how I chose to play him, it never felt forced or anything.
I think this is kind of a problem with TTRPGs where players are kind of expecting interesting situations to be handed to them on a silver platter all the time. You have to actually get involved with the role play and take an active role sometimes instead of just reacting to the things that happen and speaking only when you are spoken to. As a player I always made it a point to talk to the other PCs about stuff and chat up NPCs and the like, but it seems like most players don't really do that. I try to encourage it as the DM by having NPCs ask the players about what they think on certain things but it never really goes anywhere and it's a little unfortunate.
You really do get out of TTRPGs what you put into them. All of the most memorable moments are ones that were wholly unplanned and player-driven. I can't create things like that.
I'll sometimes use uncommon words very casually and it trips up my friends who have to ask what the hell I'm talking about. I was surprised yesterday when it happened to my brother, who is a college English professor and close to getting his master's degree in that subject. The word was "vacuity." I have a shirt that has the word on it because it was the name of my bard when I was a player in a D&D campaign.
mainly post about music and games, and share art from artists i like.
obviously i don't condone any sort of abuse/exploitation irl, go fuck yourself.
currently learning japanese.