@hideki
1) shading is way off. Lower global and increase directional from up.
2) can you hide the tracking points under the wheels?
Rest is great as usual.
@hideki
Or... Is the car even throwing a shadow?
@LukeAlmighty it is but it's very faint. The day i took the footage was a bit cloudy an the shadows were very soft, i used an hdri that more or less matched the lighting situation
@LukeAlmighty 1. Noted thanks, i forgot also yo use a 360 image from yhe site as reflection sso it uses the hdri ones.
2. I could... in the end i didn't used them, i don't tknow if my choice of markers is wrong or the video quality is very poor, but i ended up bruteforcing the whole tracking thing and i let ble der recognize features automatically.
It's the same clip´but now with my famous Delorean Time Machine model
#blender #blender3d #cycles