There's is one thing that Crytek screwed up in terms of optimization and that is in Crysis 2. They had tessellation applied to some flat surfaces and cranked up ridiculous levels which absolutely tanked performance on AMD GPUs. Huge number of polygons on a flat surface is a Yandaredev level of fuck up.
@matrix It’s literally unoptimized by design, that’s the point! Crytek isn’t staffed by yanderedev clones!
Retards in comment sections saying Crytek can't develop games and that the game is unoptimized.
https://archive.fo/lOpqe
Polygon discovered that consooomers exist
https://archive.is/ooEmI
I've been saying this for like 10 years
I'm the joke, but you're the punchline.
I run this website. I like posting funnies and fugging lolis.