FOSS FPS "Phantom Overload" was updated to version 0.3 recently. This update adds a new world type, a new phantom appearence, new settings, footstep sounds, and more. The code is licensed using GPLv3. The game was made using the FOSS Godot engine. It uses the Vulkan API. You can either build the game from source or download releases from Codeberg.
The main website for the project is here:
https://huitsi.net/#PhantomOverload
The source code is available on Codeberg:
https://codeberg.org/Huitsi/PhantomOverload
The developer has a presence on Mastodon:
Neofetch Development Ends as GitHub Project Archived https://www.omgubuntu.co.uk/2024/04/neofetch-system-info-tool-is-dead #Linux #News
FOSS RTS game "Widelands" has been updated to version 1.2. This update adds naval warfare, soldier garrisons, balancing changes, higher resolution images for units, bug fixes, and more. The game is licensed under GPL and it was made using SDL. It can be found in various distro repos; as an App Image; through Flatpak and as a PPA.
The main website for the project is here:
A full changelog can be found here:
https://www.widelands.org/news/2024/Mar/30/widelands-1-2-released/
Download links are here:
https://www.widelands.org/wiki/Download/
The source code is available on Codeberg:
FOSS MMORPG "Stendhal" has been updated to version 1.46. This update adds new chat options with NPC's, UI improvements, improvements to touch support, and more. The code is licensed using GPLv2.0 and it is made using the Arianne engine.
The main website for the project is here:
The complete changelog can be found here:
https://arianne-project.org/game/stendhal.html#changes
The source code is available on Github:
https://github.com/arianne/stendhal
The project has a presence on Youtube that can be accessed through Invidious:
I have been gaming since 1992 and building PCs since 2003. I enjoy Linux, supporting FOSS projects and am a tinfoil hat connoisseur.
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