gamedev 

Worked more on the level editor. I got a basic HUD displaying the current tile. Still, no objects or saving/loading.

gamedev 

Added object placing. Still need to add saving/loading so it can be a true level editor.

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gamedev 

Finally got saving to work. You still can't load files in the level editor, but now you can load the levels in game. Once I implement loading files, I need to work on being able to change properties of game objects and the ability to change the tileset, BGM, and level boss.

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gamedev 

Got file loading (partially) implemented (only loads a few objects). I also need to implement custom filenames (it currently only saves/loads as "level.xml").

gamedev 

Now you can change the tileset in the editor just by pressing X. It switches from space to ground. This also means I can edit space levels now.

I've included more object loading. I just need to implement one more in-game object.

gamedev 

Didn't make any progress on the game or level editor today outside of a few trivial bug fixes (was busy with other stuff), but I would like to thank everyone for the complements. I haven't received that much positive feedback before (mostly because I never showcase anything). It really feels much better than obsessing over politics and culture war shit.

gamedev 

Oh yeah. I'm also thankful that nobody has shat on me for using C#.

gamedev 

So, I've added a moon/barren planet tileset to the editor (which I'm not going to show because it's not finished) and I'm currently working on a text input box to enter the filenames when saving/loading levels. But I've been really busy with work/school for the past couple of days. I don't know when I will have more free-time.

This is exactly why I wish I did more programming back in high school but running cross-country and track while also playing in orchestra drained me and it was even worse in college because I'm a full-time student with a part-time job.

gamedev 

@xianc78
Once I've moved the fuck out of this house in about a week if it goes to plan I'll be doing pc98 programming, that and I have a second one and some unscanned programming docs coming.
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