gamedev
Didn't make any progress on the game or level editor today outside of a few trivial bug fixes (was busy with other stuff), but I would like to thank everyone for the complements. I haven't received that much positive feedback before (mostly because I never showcase anything). It really feels much better than obsessing over politics and culture war shit.
gamedev
So, I've added a moon/barren planet tileset to the editor (which I'm not going to show because it's not finished) and I'm currently working on a text input box to enter the filenames when saving/loading levels. But I've been really busy with work/school for the past couple of days. I don't know when I will have more free-time.
This is exactly why I wish I did more programming back in high school but running cross-country and track while also playing in orchestra drained me and it was even worse in college because I'm a full-time student with a part-time job.
gamedev
gamedev
Oh yeah. I'm also thankful that nobody has shat on me for using C#.