Fucking C++ can this language just go fucking die (and no, not to be replaced by Rust, which is somehow even worst)
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@lanodan But you can make asset flipped Unity games and make tons of money.

@xianc78 I'll take having to build my own engine over 99% of the game engines out there.

Löve, Blender and pygame might be the only ones I would consider.

@lanodan MonoGame is not an engine. It's a framework. It's an open-source implementation of XNA. I use it.

I used to use Pygame, but Python is way to slow.

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