Just started programming on my next game dev project. Right now, I only have movement and the gravity flipping mechanic implemented, but more is to come!

You've probably noticed in the previous video that the player would make a "bump" before landing on the platform. I fixed it.

Decided to have the player be able to actually jump as I realized that it would be much harder to dodge certain enemies and projectiles if he can only flip gravity. The gravity flipping mechanic is still there. As of now, it is done by pressing the jump button while in mid-air.

I guess this is a Metal Storm clone now.

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