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gamedev 

Well, I think I'm getting a grip on the quirks of C++ and SFML. I think I'm getting a hand of actual pointers and manual memory management.

I don't plan on publishing this btw this is just me getting use to everything which is why I'm using the same sprites from my previous game.

This is how many lines of code it takes to create a sprite with a transparent background in SFML.

I didn't realize this until now, but archive.org requires you to have an account to access certain information. I was just looking for more information for my climate scam article until this shit popped up.

This shit doesn't happen normally. So, I assume they don't want certain people accessing forbidden knowledge. Fuck them!

archive.org/details/TheFirstGl

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Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.