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You can now knock cars off the road.
#gamedev #SFML
Added civilian cars. They are supposed to make you lose points if you kill them, but I haven't made the score visible yet.
Explosions also happen when enemy cars run over mines.
Added explosions. Explosions are their own objects.
Added land mines. I plan on having these as a power up. No explosion animation, yet.
Added a limo.
Spiked Car now shoots spikes when in line of sight of the player.
Fixed it so that it dies when the center point crosses a non-road tile. Looks more natural that way.
The player now dies if the car goes off-road.
Got tiles.
Camera now moves based on the position of the player's car in relation to the screen. The further it is from the bottom, the faster the camera and the car moves, just like in the original Spy Hunter.
Added a scrolling camera. The car seems to be moving faster after dying because it stopped moving and there is no background to show it.
Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.