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gamedev 

I've added a checkpoint system. Checkpoints have to be added manually in the text file because I haven't put them in the level editor yet.

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gamedev 

Added name (initials) entry to the high score table, as in you can change the characters around, but can't save the highscores, yet.

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gamedev 

Now, I'm working on a high score table. I got it to load random scores from a text file and sort them by score using the insertion sort algorithm.

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gamedev 

Added the mine car. It lays mines when the player is behind it.

If you noticed the lag. The game lags when there are too many cars onscreen. I don't know why. It's a 2D written in C++. I normally create levels where there aren't that many cars at once.

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Game Liberty Mastodon

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