I never realized how piss easy it is to create a stack-based programming language. This will definitely be useful for gamedev when I make more complex games (games that require scripting for events or AI). But for now, it makes a good resume/portfolio booster.
Getting the finishing touches on some levels. Right here is an asteroid belt level. There will probably be 7-8 levels in total. It's a short game only because I don't really have that much experience with shmups so I don't know what more to add.