@PhenomX6 I used to use toot. But I haven't in a while. Probably should go back to it.
gamedev
@ne Changed that just now. Thanks for the tip. This kind of stuff was much easier in MonoGame because C# had built in getters and setters. C++ on the other hand, makes it a bit more cumbersome.
@ChristiJunior @blockbot Not me.
@ne I'm only using it because of SFML.
@ne They used to have favorites.
@ne Blame YouTube for coming up with that.