@Pawlicker I think Falcom becoming more popular in the West is going to contribute to the rise of popularity of the PC-98 since that was one of their main platforms along with the PC-88.
But with that said, why hasn't anyone made any fan-translations of any PC-88/98 Falcom games? That sounds like a no-brainer.
Well it looks like a server emulator for "The Crew" is already being worked on.
Here's an idea: you should ALWAYS be analyzing packets for all online-only games while they are still running. There should be a reverse engineering community for EVERY online-only game. This will allow server emulators to come out more quickly when these games inevitably shut down. Don't wait until the last minute to start reverse engineering.
And don't put faith in Ross's campaign. No matter what happens, this will always be an option.
@eliasr
* Unmoderated
* LibRight echo chamber
* Bridge run by Alex Gleason
https://matrix.org/blog/2024/04/open-source-publicly-funded-service/
>FOSS maintenance should be funded by governments on behalf of the taxpayer
Matrix people are struggling to maintain their tech and they are begging governments to take money from YOU to help them stay afloat.
Let them sink. We already have XMPP, and E2EE over AP is also coming.
@anonicus@shitposter.club @xianc78@gameliberty.club
I'm not saying the checks don't have an impact but I think focusing on the checks is wrong. It is more complicated than that. I doubt the checks were the majority of inflationary spending.
The inflation is us paying for all the bribes that were handed out to make 2020 happen. The criminals in government want you to be focused on stimmy checks and not look too closely at what set the stage.
@ArdainianRight It would be better if we can find out what causes someone to be trans and go from there. Thus, attacking the root of the issue. I keep on finding conflicting information from both sides.
@Indigo You'd expect the same for Zelda since the first game included a second quest, but most of the games don't have one.
Lucky for me though, it's something that I won't have to worry about as a gamedev because I plan on making roguelike elements a staple for my games for here on out.