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xianc78 boosted
democracy is when everyone gets to vote and if they vote for the wrong thing we just hold the election again until they vote for the right thing and if they don't vote for the right thing we just find a loophole that allows right thing to win even if it doesn't get any votes

gamedev 

I've added keys, which can be used to open lockdowns that haven't been implemented yet.

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xianc78 boosted
xianc78 boosted
ludum dare #gamedev progress:

player model/animations pretty much there, there's code to smoothly blend the animations and make the gun arm both lag a bit and also avoid clipping the body by adjusting the arm
xianc78 boosted
xianc78 boosted

gamedev 

Fixed the segmentation fault and the death bug. Segmentation fault happened because there was an index that I forgot to set to 0. I'm used to C# where integers had the default value of 0 when declared as opposed to random values as it is in C++.

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xianc78 boosted
#fediblock there's this cool emulator to download called Neko Project 21w and it emulates this cool japanese computer called the PC-98.
https://simk98.github.io/np21w/
Just use the YM2608b wav file set and the PC9821.zip from MAME and you're all set. Download games here:
https://archive.org/details/nec-pc-9801-translations
https://archive.org/details/NeoKobe-NecPc-98012017-11-17
Tutorial, but if you've used other PC emulators you know the drill and can even install 9x in a HDD:
https://gang-fight.com/projects/98faq/
xianc78 boosted
Service announcement: Wayback Machine is now spying on you, so be careful! https://social.076.moe/url/48518

gamedev 

I've fixed the bug, but now the enemy is left on the death animation if it dies. As you can see, the enemy is knocked back based on the direction it is facing, when it should be based on the velocity of the projectile (result of copying and pasting code from player's knockback).

There is also a new problem in that I keep on getting segmentation faults. I don't know where they are coming from.

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gamedev 

I tried to test out increasing the health of the enemy, but I'm stuck with this annoying bug where the enemy dies in one hit no matter how much health I give him. I even tried giving him 1000000 hp and the result is still the same.

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xianc78 boosted
#Fediblock

This is gonna be pointless, but here we go

"Shitposting protests" against it, because of the "in-fighting" is pointless. The whole thing was defective by design from the get go. Maybe you could have people being reasonable about it... 20 years ago, but not anymore. On whatever political spectrum you find yourself to be, it's time to admit there's crazies on all sides, and letting people run wild for them to be blindly believe on something like blocking is immensely stupid at this point

You know the facts already, most of the people using the hashtag are zealots who will paint an entire instance on a few users, regardless of what the instance rules says, regardless of what the admin says, because the vast majority of them did not even contact anyone whatsoever and won't respond to any messages after

Obviously, as it always does lately, this will lead to petty political infighting, shitty revenge and etc.

Just let your goddamn users use the already good enough built-in tools to mute users or whole instances. If you truly have to have a blocklist of hundreds of entries, for the love of god, please just function on a whitelist basis, and if the software/mastodon still doesn't support it, do it via the VPS's firewall
xianc78 boosted
xianc78 boosted
Antarctica Has Not Warmed For Over 70 Years
“The Antarctic continent has not warmed in the last seven decades, despite a monotonic increase in the atmospheric concentration of greenhouse gases.”
CO2 is a nothing burger
https://notrickszone.com/2023/01/05/scientists-antarctica-has-not-warmed-for-over-70-years/
xianc78 boosted
Well I'll be fucking damned

Someone actually made an NES hardware clone using the actual most important NES chips (CPU and PPU) that they acquired somehow

https://www.crowdsupply.com/tall-dog-electronics/tinynes#products

That's pretty much the closest thing to a new release of the thing using as much as the original hardware as possible
xianc78 boosted
xianc78 boosted
Here's a service announcement because Ivan-sama just fucking sucks at communicating new releases outside of his I2P-only IRC channel.
i2pd 2.45.0 is now available, and fixed quite a lot of problems in 2.44, and even became even more superior to the regular Jewva version of I2P than it already was.
For OpenBSD users, it's advised to get the ports package from here: https://gitler.moe/koishi/openbsd-ports
For everybody else: https://github.com/PurpleI2P/i2pd/releases/tag/2.45.0

Users of a DPKG-based or RPM-based distro can install from .deb or .rpm file.

Users of Arch-based, Install Gentoo-based, Slackware-based, Void, or any other distro's, install Boost and OpenSSL (if not done already), then wget the Tarball (Source code (tar.gz)), do tar zxfv 2.45.0.tar.gz, make, and make install.
Void and Arch-based distro users can also wait a few days or poke their distro maintainers to let them know that the new version is out now.

For FreeBSD users, you'll probably need to wait a bit longer, because FreeBSD's make command doesn't understand if/else commands in the Makefile for some stupid reason, and gmake doesn't support the "install" command, making it uninstallable on FreeBSD for the time being.
xianc78 boosted
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Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.