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You know what's FAR more "selfish" than wanting to keep what you've earned? Wanting to steal what someone else has earned but you have not.
xianc78 boosted

If so, it says something about the quality of public schools.

gamedev 

Implemented pausing (something I have neglected for a while).

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xianc78 boosted

for years i've dreamt of having my own tile-based RPG engine that would make lo-fi win95/macOS 9 spiderweb software style games like Realmz or Exile or Avernum

after so much hand-wringing about being unsure about the feasibility of building one from the ground up (the ground in this case being the love2d framework), i started yesterday. a couple hours later i've got the beginnings of a 2d tile editor. scrolling tiles, random terrain generation, drag and drop all work.

this is something that took me months to mould AGS into doing using a bunch of hacks and various script modules. there is no doubt now that i was trying to build a house by swinging a screwdriver at nails.

there's this theme in game development i've heard over and over: "if you want to make a game, never ever build your own engine." i've even given people that advice over the years. and after 12+ years of doing this stuff, i realize that i gave some terrible advice.

#indieGameDev #gameDev

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AMD has said that they'll be open sourcing more of their software stack and documentation in the future. Now "open source" can be a vague term. The license matters. Time will tell if they follow through. I know it won't satisfy all but more of their stuff being FOSS is better than less.

https://www.phoronix.com/news/AMD-More-OSS-Hardware-Docs
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NEW Article - Debt From Above: The Carbon Credit Coup

Latin America is quietly being forced into a carbon market scheme through regional contractual obligations – enforced by the satellites of a US intelligence-linked firm – which seeks to create an inter-continental "smart grid,” erode national and local sovereignty, and link carbon-based life to the debt-based monetary system via a Bitcoin sidechain.

unlimitedhangout.com/2024/04/i

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gamedev 

Rearranging the HUD.

(No video this time because I only need a screenshot to demonstrate)

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How about you actually land on the moon (and show us actual proof you went there) before creating some lunar time standard?

invidious.poast.org/watch?v=t6

xianc78 boosted
xianc78 boosted
Okay, here is what I've been working on so far. I'm trying a different client this time. It's a roguelite dungeon crawler with Zelda-like elements. The game is written in C++ using the SFML framework.

If you want more frequent updates, I'm also on the Fediverse, which I'm more active on.

https://gameliberty.club/@xianc78/112208904532638622

#gamedev #SFML


https://video.nostr.build/3f6c0b2f0c607fa262a5bbe8cb99201ccf99e95516aea183be3be61b9f7f5e36.mp4
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gamedev 

Dungeon shops are fully functional. Though I will most likely move them to the center of their rooms and maybe add a merchant.

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xianc78 boosted
Without the usual demand from BRICS nations’ central banks, the U.S. might see its dollars coming back home, potentially leading to hyperinflation.
https://www.cryptopolitan.com/how-us-be-affected-when-brics-ditch-dollar/

I know RedHat used to to this before they found a loophole in the GPL, but I never heard of anyone doing it with games (games with proprietary assets don't count). Another idea is to sell physical copies for collectors because collectors will naturally go for official copies.

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