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The beta for God's Disdain is ready! I'm going to be collecting user info for testing now, so please sound off in the comments or send a DM if you'd like to participate!

Requirements:
1. Steam account
2. Windows PC (OS version 7+)

Expectations:
1. Bug reports
2. Combat balance feedback
3. General feedback
4. (Optional) Game session journals

You will be able to make content about the game (streams, videos, screenshots) as long as you clarify in a place that is clearly visible that the game is still in beta testing.

Testing will primarily occur in the RPG Maker Web forums topic for the game. If you have an RPG Maker Web account, that is the preferred method of reporting. However, if you're on the fediverse then simply tagging this account (@aftermidnight) or sending a DM will suffice. Patch notes will be posted and maintained on RPG Maker Web: forums.rpgmakerweb.com/index.p

You will receive your Steam key for the game within the next couple of weeks. Please keep in mind that as the game is free, I cannot promise much in the way of incentive for testing and I understand that it might be a lot to ask. However, your name will appear in the credits if you provide any feedback at all!

If there are any more questions you have, feel free to reach out!

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This is the official account for After Midnight Games.

Currently developing and posting updates on God's Disdain, a traditional JRPG.

If you'd like to keep up on progress updates and other announcements, please follow this account!

God's Disdain has 296 wishlists on Steam! Wow! That's actually really incredible and much more than I thought it'd get. Can we get just 4 more to push it to 300? That would be awesome!
store.steampowered.com/app/305

There is now a native Linux version of God's Disdain! I'm still looking for testers, so if anyone is interested in helping out send a message and I'll get you a key.

For those who are unaware, God's Disdain is a ~25 hour non-linear RPG. It utilizes 2D graphics and features a rich world with lots of quests, unique NPCs, and dungeons. Inspirations are mainly Dragon Quest and Elder Scrolls.

God's Disdain launches March 14th (9 AM Pacific) and will be free to play! It has no DRM and no file encryption.

It is a passion project that started development in October of 2015, and I am very excited for more people to play it!

God's Disdain - Beta 1.0.4 Patch Notes 

-Made sure to include the JS folder in the update this time. Whoops. This will fix the new Story added to Tamiko's house.
-Added a timeskip message in the intro before the battle scene.
-Kazuhiko's body now has text if interacted with.
-Altered text in the battle scene of the intro.
-Decreased amount of necessary EXP to level up for Rogues.
-Increased starting amount of SP for Mages.
-The bottom middle house in Kusa Town now has text for its useless door when interacted with.
-Kusa Town's weapon shop will no longer teleport you to Carivor Village.

God's Disdain - Beta 1.0.3 Patch Notes 

-Fixed collision in Dokutsu Town.
-Added a Story to Tamiko's house in the parents' bedroom. If you have already started your playthrough, you will be able to return and read it.
-Added instructions on how to view and change your current controls after the intro.

God's Disdain - Beta 1.0.2 Patch Notes 

-Added the description for each State to Takao at the Training Dojo in Komura.
-Changed the default Equipment screen to Yanfly's Equip Core.
-Moved up character values (name, class, HP, etc.) in the main menu so that the selection graphic no longer overlaps the EXP bar.

God's Disdain - Beta 1.0.1 Patch Notes 

-Changed the modern toilet in the intro version of Tamiko's house to the correct old fashioned toilet graphic.
-Menu enabled in the intro whenever the player has control.
-Added default controls for controller to the tutorial message for opening the menu.
-Lessened the sound made from pushable boulders when repeatedly pushing them into a wall. Will look into preventing sound completely.
-Added sound to the boulder in the second part of Dokutsu Caverns.
-Enabled the area name UI element on the top left when the player enters a new area.
-Messa now leads you to Dokutsu Town to avoid a sequence break and potential softlock. If you haven't completed the Doktusu Town quest and acquired the Paintbrush item, please do so.
-Added names to the credits.

after-midnight-games.itch.io/g

The beta for God's Disdain is ready! I'm going to be collecting user info for testing now, so please sound off in the comments or send a DM if you'd like to participate!

Requirements:
1. Steam account
2. Windows PC (OS version 7+)

Expectations:
1. Bug reports
2. Combat balance feedback
3. General feedback
4. (Optional) Game session journals

You will be able to make content about the game (streams, videos, screenshots) as long as you clarify in a place that is clearly visible that the game is still in beta testing.

Testing will primarily occur in the RPG Maker Web forums topic for the game. If you have an RPG Maker Web account, that is the preferred method of reporting. However, if you're on the fediverse then simply tagging this account (@aftermidnight) or sending a DM will suffice. Patch notes will be posted and maintained on RPG Maker Web: forums.rpgmakerweb.com/index.p

You will receive your Steam key for the game within the next couple of weeks. Please keep in mind that as the game is free, I cannot promise much in the way of incentive for testing and I understand that it might be a lot to ask. However, your name will appear in the credits if you provide any feedback at all!

If there are any more questions you have, feel free to reach out!

Come check out the new and improved trailer for God's Disdain! I received lots of criticism that it was too long, especially at the beginning, so I took out the starting story cutscene and trimmed it up a bit in order to fit it within a minute-long trailer. I also tried to adjust audio levels a bit better this time so I hope that turned out well.

There are a couple new things in here as well, so please enjoy!

youtube.com/watch?v=kJwJoPR7wL

Come check out the new and improved trailer for God's Disdain! I received lots of criticism that it was too long, especially at the beginning, so I took out the starting story cutscene and trimmed it up a bit in order to fit it within a minute-long trailer. I also tried to adjust audio levels a bit better this time so I hope that turned out well.

There are a couple new things in here as well, so please enjoy!

youtube.com/watch?v=kJwJoPR7wL

Details about the beta test for God's Disdain which is coming soon! 

Please reply to this post or send a DM after reading if you are interested in beta testing the game! If you have any questions, also feel free to ask.

The game will be free, so I can't promise any extra goodies or what have you, but your chosen name will at least make it in the credits if you ever submit feedback or bug reports.

The desired feedback will be any bug reports as well as session journals describing how your play session went. You don't have to do both, as long as there is feedback happening. What won't be accepted much are feature requests, as the game is considered feature-full at this point. If it's something that's braindead easy that I just forgot to add or whatever, I won't mind adding things like that into the game (for example, arrows on the quest log menu).

A Steam account will be required, as will a copy of Windows (8-11). I will likely not be maintaining a version of the game for Linux and it doesn't work well on Steam Deck without tweaking some things that break other things. However, if you are unable or unwilling to use anything else, I can at least try to provide an unofficial Linux build that can be updated by the end user manually. I just can't promise that any Linux-specific bugs will be fixed. Later down the line, when the game is released and I'm sure it is in a stable condition, I will look into porting it to Linux officially.

Creating content relating to the game will be allowed as long as you include a disclaimer that it is a beta as well as what version of the beta you are currently playing.

ICYMI, here is the reveal trailer for the game so you know a bit more what you're getting yourself into: youtube.com/watch?v=raDv4aYw-x

Testing has been going very well! Since starting the insider beta, 7 versions have been released containing a total of 68 bug fixes, upgrades, and balance patches.

Of note, the game now has a slightly reduced horizontal resolution to avoid some visual errors, a results screen at the end of the game, tighter balance overall, fixed soft locks and quest tracking, and other general QOL fixes!

Only a little bit more time and a couple more assets are needed to get a much wider beta going than just the dev team and our friends. I'm looking forward to seeing the feedback!

Quick update! All the voice recordings for the game have now been finished and are in game! The ones that have been re-recorded still need to have their volume levels adjusted, and that is being worked on now.

Testing is going well, and I'll have more information on the next testing phase within the next couple of months, so stay tuned if you're interested in that!

Here's a quick look at a re-recorded voice line from Kenshin!

God's Disdain will be DRM-free and will also be completely unencrypted. While the game doesn't directly support mods, you will be able to modify/replace any of the files, including everything in-engine if you own RPG Maker MV. I only ask that you don't steal anything for your own projects without prior permission :)

Already have received the very first piece of fan art, featuring Avadel and drawn by @canvasesbymaya on Instagram!

Already have received the very first piece of fan art, featuring Avadel and drawn by @canvasesbymaya on Instagram!

The first insider testing build for God's Disdain has been submitted to Steam for review! It will go into testing as soon as it has been accepted and from there, we will be planning on how to expand the testing to those outside of the development team.

It is with great happiness that I'm finally able to share the reveal trailer with you all! After nearly nine years, development is finally coming to an end and the game will be in all of your hands very soon. I can't wait!!

youtube.com/watch?v=raDv4aYw-x

It is with great happiness that I'm finally able to share the reveal trailer with you all! After nearly nine years, development is finally coming to an end and the game will be in all of your hands very soon. I can't wait!!

youtube.com/watch?v=raDv4aYw-x

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