@matana that could actually work pretty well, I'll try it out! Thanks :)

@beardalaxy @matana
In Pokemon, they did solve this problem with most houses having a normal common folk who say 1-2 lines, but you don't go there, because their houses do look common. Every building of interest does look interesting from the outside.

But that is a sub-optimal, since tou don't have time for designing 80 houses with 100 npcs with 2 lines each.

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@LukeAlmighty @matana yeah I want all of the NPCs to have unique dialogue that builds the world and their homes have little environmental story telling too.

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